So, SimCity BuildIt has been around since 2014, but I just recently started playing it (because my Star Wars Galaxy of Heroes crashed for a week due to an update), and I’ve been wanting to post some thoughts about the gameplay, because there are just so many urban planning lessons one can learn in playing the game.
When you play the game, you become the mayor of your own city. Mayors are, in essence, the urban managers of localities, so it’s up to you to decide on major urban issues: Your city framework (street patterns), locating buildings (this reflects zoning), and prioritizing investments (implementation using available budgets). Your Simoleons (citizens) look up to you as a mayor.
There are quite few lessons that we get from the game, and all of them are relevant in urban planning. I intended to just write them here as part of the blog post, but they ended up as a published article in the Inquirer. (Click here to read the full writeup.)
But I’d still like to put in some screenshots of what the game offers:
So there we have it, if you want to learn about basics of urban management, SimCity BuildIt would be a good way to get started.